Type coverage
| Type | Weak | Resist | Immune |
|---|---|---|---|
| normal | 2 | 1 | |
| fire | 1 | 3 | |
| water | 1 | 2 | |
| electric | 2 | 2 | 1 |
| grass | 1 | 2 | |
| ice | 2 | 1 | |
| fighting | 1 | 1 | |
| poison | 3 | 1 | |
| ground | 2 | 1 | |
| flying | 3 | ||
| psychic | 1 | 1 | |
| bug | 3 | ||
| rock | 1 | 1 | |
| ghost | 1 | ||
| dragon | 2 | 1 | |
| dark | 1 | ||
| steel | 1 | 2 | |
| fairy | 2 | 2 |
Offensive coverage (super-effective on):
normal, fire, water, electric, grass, ice, fighting, poison, ground, flying, psychic, bug, rock, ghost, dragon, dark, steel, fairy
Move details
Einstein
- Body PressfightingphysicalPow 80Acc 100PP 10
Damage is calculated using the user's Defense stat as its Attack, including stat stage changes.
- RoostflyingstatusPow —Acc —PP 5
Heals the user by half its max HP.
- U-turnbugphysicalPow 70Acc 100PP 20
User must switch out after attacking.
- Iron HeadsteelphysicalPow 80Acc 100PP 15
Has a chance to make the target flinch.
Ares
- Stealth RockrockstatusPow —Acc —PP 20
Causes damage when opposing Pokémon switch in.
- Power GemrockspecialPow 80Acc 100PP 20
Inflicts regular damage with no additional effect.
- Sludge WavepoisonspecialPow 95Acc 100PP 10
Has a chance to poison the target.
- Energy BallgrassspecialPow 90Acc 100PP 10
Has a chance to lower the target’s Special Defense by one stage.
Curie
- Rock BlastrockphysicalPow 25Acc 90PP 10
Hits 2-5 times in one turn.
- Razor ShellwaterphysicalPow 75Acc 95PP 10
Has a chance to lower the target’s Defense by one stage.
- Shell SmashnormalstatusPow —Acc —PP 15
Raises user’s Attack, Special Attack, and Speed by two stages. Lower user’s Defense and Special Defense by one stage.
- Icicle SpearicephysicalPow 25Acc 100PP 30
Hits 2-5 times in one turn.
Higgs
- Dragon DartsdragonphysicalPow 50Acc 100PP 10
Hits twice in one turn. In Double Battles, this move will hit both enemy targets. If it would fail to hit one of the targets, the other target will be hit twice.
- Phantom ForceghostphysicalPow 90Acc 100PP 10
User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.
- HexghostspecialPow 65Acc 100PP 10
Has double power if the target has a major status ailment.
- Dragon RushdragonphysicalPow 100Acc 75PP 10
Has a chance to make the target flinch.
Tesla
- PsychicpsychicspecialPow 90Acc 100PP 10
Has a chance to lower the target’s Special Defense by one stage.
- ThunderboltelectricspecialPow 90Acc 100PP 15
Has a chance to paralyze the target.
- Light ScreenpsychicstatusPow —Acc —PP 30
Reduces damage from special attacks by 50% for five turns.
- Thunder WaveelectricstatusPow —Acc 90PP 20
Paralyzes the target.
Sop
- Sand TombgroundphysicalPow 35Acc 85PP 15
Prevents the target from fleeing and inflicts damage for 2-5 turns.
- EarthquakegroundphysicalPow 100Acc 100PP 10
Inflicts regular damage and can hit Dig users.
- Fire PunchfirephysicalPow 75Acc 100PP 15
Has a chance to burn the target.
- Dragon ClawdragonphysicalPow 80Acc 100PP 15
Inflicts regular damage with no additional effect.